FOR THE FOOD NERDS (2014)

THE CHALLENGE

Design a website or mobile app over 12 weeks for the UX Design evening course at General Assembly

 

MY WORK

For my project, I chose to design an iOS app for New York Magazine's restaurant data. I interviewed users, reviewed competitors' apps, mapped the information architecture, and sketched wireframes with paper and then omnigraffle. Over the course of a month, I built a series of working prototypes, improving upon each version after user testing revealed new insights and user needs. I made the clickable mobile app prototypes using a combination of OmniGraffle and PopApp.

View the pdf of selected slides from the final presentation.

 

 PDF of Selected Slides

PDF of Selected Slides

 

Skills Required

DESIGN AND STRATEGY

Analysis of competing apps

In-depth and small-group qualitative research

INTERPRETATION AND IDEATION

Identify insights

Ideation exercises

Archetype development

Use case development

PROTOTYPING

Paper prototyping

OmniGraffle

PopApp Prototype